I am a passionate graphic designer, currently a third year at the University of Minnesota. I’ve been in love with illustration since as long as I can remember, but recently have been getting more into photography and UX design. I still have no idea which area of GD I’m going to specialize in, so I’m trying every area of design I can until I find something I want to pursue as a career. In the meantime, I’m loving UX and creating human-centered products that make people smile! Shameless plug for my portfolio ctuttrup.com 😊
Week 2 Blog
Week two began with a group digest from the museum, analyzing the answers to questions and figuring out how to extract the information to tailor our plan for the project. The museum staff were very helpful in being clear about their wishes for the project, not only offering sample ideas, but also giving examples of what they don’t want. I must admit, some examples they mentioned disliking were ideas that immediately popped into my head when we were given the project brief, so it was awesome they were so transparent and straightforward (and further confirms the theory that one’s first ideas are the worst ones).
After reviewing the museum information, we were provided with resources concerning methodologies of UX and their appropriate time of use. Since we did get so much awesome information from the museum, it will be much easier for our team to decide a research method based on the information we were able to gather. When reading the articles, I noticed and intersteing statistic. When users critique a system, three and five evaluators is generally sufficient, with five usually resulting in about 75% of the overall usability problems being discovered. I would’ve initially thought more users would be required to catch such a large number of issues,
Apart from research on methods and wrapping up the museum visit, we also began to learn Adobe XD, as this is the program we will use for our wireframing of the application. This is the part I’m most excited about, as I love interface designing. I have had a chance to poke around in XD, learning how to operate the program easily. In the past, I have created professional wireframes using Figma, so learning a sister program was very easy for me, and I can’t wait to get into wireframing!
Week 1 Blog
For week one, we performed a large amount of our initial research. Along with meeting everyone for the first time and aligning our schedules for the summer, we were given a brief project overview to begin researching before our first client meeting. Our project involves introducing AR into the paleo exhibit at the Minnesota Science museum. We began researching articles ranging from museum topics to more generalized UX guides on how to successfully extract information from clients and research. Each team member was given a different set of readings for more obscure topics, so we could later exchange information in the form of individual summaries. We tackled more information as a team and better our understandings due to a combined divided effort. We then began prepping for our first client meeting be compiling relevant questions and targeting them towards appropriate staff members at the MSM.
This week was a bit less individualized, so I can’t report too much on unique individual efforts apart from my two museum articles. In one of my articles, I was learning about guided AR in museums, in which the AR helps guide a user through an experience. In this case, it was found most people do not spend sufficient time to read or digest the informative content in museums, causing participants to learn a lot less from the exhibits they are viewing. Keeping this in mind for the future of our project will allow our team to better utilize AR in educating the client on paleo-based subjects while simultaneously entertaining them. :) I am very excited to see where the team can take this project and can't wait for week 2!